Jisoo Lim (she/they) is a game designer and researcher based in Basel and Seoul.
Her work explores the intersection of queer identity, religion, and playful digital media through researching the individual and collective experiences of LGBTQ+ Christians in South Korea. She is particularly interested in the ways that digital storytelling, prototyping, and design research in computer games can contribute to societal change, and how digital spaces can give voice to invisible and marginalised groups and form the basis for countering collective hatred.
Her games have been showcased at many international events such as the A Maze Festival (DE), IDFA DocLab (NL), Ars Electronica (AT), and Now Play This (UK).
She is currently experimenting with interactive design as a tool for digital activism and safe space
building through her project ‘Beyond the Pews’.